![]() ![]() Second would look like: md2anim "pain" 50 6 30 MD3 Format P specifies an optional priority for the animation (defaults to P=0).įor example, defining a "pain" animation starting at frame 50 with 6 frames and running at 30 frames per If none is specified,ġ0 FPS is the default. S is the optional frames per second at which to run the anim. M is the number of frames in theĪnimation. Any of the following names may be used:į is the frame number the animation starts at. N is the name of the animation to define. The following commands may be used in an md2.cfg: You may also supply a config file ( md2.cfg) in your model directory, which allows you toĬustomize the model's animations. It is expected that md2 format files use Quake-compatible scale and animations, unless you configure the model otherwise. ![]() This allows the sharing of skins and geometry. Packages/models/flags/red/, then it will look for tris.md2 in packages/models/flags/. If either of these files is not found, the engine will search the parent directory for them.įor example, if for the flags/red model, the tris.md2 is not found in In the G channel, and a chrome map in the B channel. Optionally you may provide a masks.jpg that holds a specmap in the R channel, a glowmap (either skin.jpg or skin.png) and the md2 itself ( tris.md2). MD2 files must be located in a directory in packages/models/, you must provide a skin ![]()
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March 2023
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